16 May 2009

A 3D model of the Navigator [May 09]

I started to put together a 3D model of the navigator. Not 100% sure of what its ultimate goal might be, however it makes sense for me to have it. It will be attached to the blender game engine, and therefore, it may replicate real movement of the wheel and perhaps be used on top of stills on 1st person viewpoint.
Look at the Blender final rendering. It was quite straight forward, once I managed to export from Illustrator, an application that I do no like at all (preferred Freehand, which I use for my scores all the time)